It was a matter of time

Well I use to be involved in the North American competitive league. Even with all the flaming and e-penis measuring that went along, I had fun. Well today doing my weekly surfing of sites I found out the North American site of Fragdods was shut down. As I am sadden by this, I am also happy as this will give the community a fresh start with the zP crew. In the absence of a community forum for NA players zP stepped up and created their own.
Good luck zP and to the North American players who still have fun playing this game competitively.
It was only a matter of time that certain people helped to self-implode the North American competitive community.
**** Well the egg was on me as it was a well played April fools joke. Oh well, it was news worth at that time***
HOB releases new mod for World at War

Well the guys at HOB are not slowing down and have released a new version for their mod to Call of Duty: World at War
With the weapon selection now fixed, HoB:WaW is ready for public release. Weapon damage is still stock, but being worked on.
Files are available from codboards. Follow the link on the Heat of Battle Download page.
The mod can be tried on these servers;
66.55.155.89:28960 CoDBoards W@W:HoB5 public Test (NYC, USA)
212.187.208.122:28960 CoDBoards W@W:HoB5 public Test (London, UK)
BB1
That is a post Bulldog made on our news annoucement of their new site. So go check out the new mod.
Cheers
New Game in Dev: Off-Limits - requesting Beta Testers

Off Limits is a Half-Life 2 modification under development. We are currently looking for some testers to work on our game. We have been playtesting for several months now, usually ranging from 3 vs 3 to 6 vs 6. We are trying to crank up those numbers so we can see how the maps flow, balance out the weapons and have a look how our gameplay works with larger numbers. Victory in Europe immediately popped in my mind as a bunch of eager gamers always willing to help a hand ;). However, you must keep in mind, playtesting isn't like watching a première of a movie, it's more like a pilot episode of a tv show. We expect you to keep us updated on your experiences and report back on possible bugs and improvements.
Off Limits is a team-based game with a simple concept. Every team has one juggernaut. This juggernaut is equipped with regenerative powers and more. Both teams will advance through a map, capturing spawns, giving the juggernaut extra HP. Every time the juggernaut dies, you lose a spawn. The team ending up with all the spawns, wins the round.
These are the requirements if you want to apply for testing:
You must have the time and commitment to play.
Tests will usually take place every Sunday at the following times:
20.00 Paris
19.00 London
15.00 New York
12.00 Los Angeles
All in all, you will be expected to play one hour a week. We strongly ask you not to apply if you know beforehand you will not be able to make this schedule and quotum.
You must have sufficient hardware requirements.
The game currently uses shaders that require a minimum of DX9.
If you fulfill these requirements, please pm Swatje with your name, email and age.
Contact Swatje for any other details.
Happy March

I was going through some old stuff from Korea when I came across some old notes I had from the beginning of the VIE days. I was amazed I still had them, let alone was thinking how I could make this happen. Low and be hold, scuba got things rolling by getting me in touch with Big Rich and the rest is history.
I hope people still enjoy this as much as we do getting it out their to you guys.
Merry Christmas and Happy Holidays From the CTA Staff

Thats right folks on this day of celebration with family and friends, we here at CTA would like to wish everyone the best wishes. We would like to thank everyone who has made this year a nice one.
So best wishes and a safe holiday to all.
Cheers
